Target-zone decisions sit at the centre of individual-duel judging. An IMCF judge must determine whether a blow reached a permitted anatomical area, met the…
A shield can fail before a fighter has been ruled out of the exchange. A hard bind may split its rim, a punctured face may expose a loose edge, or vibration…
The International Medieval Combat Federation (IMCF) brings national associations together around historical medieval combat, including individual duels,…
An adrenaline dump can make a trained medieval combat fighter feel simultaneously energised and out of control. Heart rate rises, breathing becomes shallow,…
The shield began as a practical answer to danger. In Bronze Age and early Iron Age warfare, fighters used hide-covered wood or framed constructions to stop…
Historical medieval combat places a premium on control, timing and awareness of an opponent rather than on brute force. A helmet can narrow vision, muffle…
Short-deck poker brings a compact, high-action version of Texas Hold’em to the online casino table. By removing the lower cards from the deck, the game changes…
A weapon disqualification in historical medieval combat can determine whether a fighter is allowed to compete, surrender a scoring opportunity, or replace…